#132 : Vampire Princess Miyu

I love the dark! It’s not scary at all. Many consider it like a tomb, the idea of death and nothingness. I say perhaps consider the dark more akin to the womb as a place of safety, that is also undefinable. Many times there are things that go bump in the night, or the dark, and they are not so much there to scare you, but instead to cast aside all those oddities (shinma) that bring out panic and fright and return them to where they belong. I know of one such entity, a girl who is destined to aid mankind from all the shinma and evils of the world. Yet she also is of the shinma as she is herself a vampire, care to be kissed? Her name is Miyu, better known as Vampire Princess Miyu.

VPM_1More often then not, much of the original OVA market seemed to have a heavier emphasis towards a masculine audience, in particular for those of us who were around in the VHS days of the 1990s in the west. Too much one sided marketing… I am glad times have changed. Shojo OVAs did of course exist and many found there way over early on, you just didn’t know it at the time. Vampire Princess Miyu presents much with action and gothic horror elements and has direction and character designs from one Toshihiro Hirano (I love his designs!). That alone could sell the show to a particular audience, but it is balanced with beautiful characters, relationship dynamics and inner psychological struggles. And lots of dark!

VPM_2I often think off Vampire Hunter D, or even early CLAMP titles like Tokyo Babylon and X (which are kind of the same story?) when I reflect on Vampire Princess Miyu. Much of shojo, but not always, has a certain color pop and often gets stereotypically pastel shades to the maximum. Vampire Princess Miyu is darker, more subdued with an emphasis on maybe one particular color… RED! While this may break the usual gender enforced stereotypes, going dark actually brings an anime like Vampire Princess Miyu into the realm of the divine feminine; the yin of yin and yang. The black, the infinite, intuitive, nocturnal, the total unknown and most importantly the source of everything that is actually nothing. Miyu can be likened to the dark goddess archetype.

VPM_3Miyu is also a bit of an outcast who has to hunt her own kind. This is the parallel I draw to Vampire Hunter D. Her only friend is her servant, Larva (though sometimes I hear Lover? I have goofy ears) who is be-masked and is much like a dark guardian angel. This leaves Miyu basically alone in her mission to fight the shinma, as well as in her overall life, which leaves no room for love or connection. The only so-called connection she can give to humanity is to grant them an eternal gift in exchange for the human blood she needs to sustain her existence. And she is picky as she is not here to ravage everyone’s necks. If she thinks your attractive and suffering, you are more than likely on her hit list. Over the course of the four episode run we are also joined by Himiko, a spiritualist, who is after Miyu to try to stop her from biting her victims. She soon realizes that her destiny is tied to Miyu from the past and comes to have compassion for the princess vampire.

VPM_4The year was 1988, and while big and exciting mecha OVAs in the name of Gunbuster and Patlabor were all the flash and dazzle and had awesome production value, they lacked something essential… the dark. Sometimes you need the dark to find out who you really are. Hence why many of us have an affinity towards… the dark. Vampire Princess Miyu presents the dark with horror and monster elements in an extremely tasteful way, which by the end of the episode run becomes a fine character study of both Miyu and even Himiko. That being said I do love Gunbuster and Patlabor for all that they embody, but I also enjoy Vampire Princess Miyu. Why? Oh come now you know why… I love the DARK!

#1b : Megazone 23 (part 1)

For my original entry for Megazone 23 (part 1), click here.

Sometimes you have to recover your tracks in order to move forward. In terms of classic anime and in particular, the first part of Megazone 23, I have a little more to say…

m231_1This is like going all the way back to the beginning. Starting from scratch, the second time around. If you have been through this site before, I hope you have dug down enough to find the very first entry, Megazone 23 (part 1). If you are new here, then you found a great starting point. I have had for some time thought about revisiting this awesome OVA from 1985, but I like to keep only one entry per show, movie, or OVA. Know you know what this means… time to change some rules!

m231_2Have I changed my opinions much on this first Megazone 23 entry from last time. Not really. I still love it, I still hold it highly in my anime watching experience and it is an all in one package for what did get me into anime in the first place and what mostly keeps me digging up more classics. It has that certain something, perhaps its just love and devotion, I can’t say for sure. And if I could put the feeling into words, I would more than likely miss the point. The character designs from Toshihiro Hirano and Haruhiko Mikimoto may be the closest thing to words to express my feelings for Megazone 23. Such a good looking cast from two of my favorite artists.

m231_3Now, have you seen The Matrix? Do you make references, or hear them often from others, regarding society and the The Matrix? Now watch Megazone 23 and tell me if you can spot the similarities? Megazone 23 came out a good decade and change before The Matrix and in my opinion totally surpasses the live action trilogy. We have the story about a hero who finds that reality is in control of a computer program and basically reality is someone else’s fantasy and creation. And our hero finds out he is only a mere pawn in the big game and decides to rebel. Except in Megazone 23 you also have motorcycle styled mecha, a lone wolf antihero, brighter colors, a refreshing soundtrack, Flashdance styled dancing (with leg warmers) and it’s Japanese in origin. “Yeah Doc, all the best stuff is made in Japan.”  (Back to the Future strikes again) The next time someone mentions The Matrix just remember to recommend Megazone 23, or even better… shout out BAHAMUT 6!

Still I regard Megazone 23 the spiritual successor to my beloved Macross. I said it last time and I will say it again, Megazone 23 may not be Macross in name or story, but the main members who created both productions left a certain patina. Kind of like a band releasing two awesome albums in succession. I mentioned Hirano and Mikimoto earlier and there are other key figures, but the biggest was director Noboru Ishiguro. Such a professional, a gentleman and a renaissance man all rolled into one. Hayao Miyazaki, Yoshiyuki Tomino, Tomoharu Katsumata, Osamu Dezaki, Rintaro, Isao Takahata are all great directors and I love them dearly, but Ishiguro-sensei, if it was not for your work I may never have fallen in love with anime. Arigatou gozaimasu.

Bar none this is a title I still watch on a consistent basis. Repeatability is a major factor to anything great in media as there is always something new and still yet familiar to emjoy. The only question remains, ADV dub, Streamline dub, or the original Japanese track. All three have equal merit in their own way. Or, I can be adventurous and watch Robotech: The Movie. Wikipedia or Google that one if that is a title that does not ring a bell.

… and don’t forget you see a cameo of Lupin and Gigen (Lupin III) as… cops… ironic!

#117 : Cosmos Pink Shock

CPS_1“Well she was just 17. You know what I mean…” I love when I can get a Beatles reference in and yes it holds a purpose for this little half hour rarity from way back in 1986. So called one hit wonder OVAs, or perhaps one off or one shot is a better description, from the 1980s are a genre unto themselves. Combing through dustbins of fansubs and long forgotten VHS tapes one name often sticks out, Cosmos Pink Shock. Now that’s a title, but what is this? Cosmos Pink Shock sounds more like a weird offhand band, or an interesting name for a drink, but no it’s an anime. Just a simple anime

CPS_2Mitsuko Hayami (Micchi), a redhead of 17 years (see told ya the Beatles fit in here!), is on a quest and nothing and/or nobody will get in her way. She interrupts a championship baseball game, gets into the middle of battle skirmishes which have vague impressions of Macross (talk of culture, music, a mustachioed captain and bridge bunnies) and draws the attention of a bishonen (Gatsby/Gatsupi) who is cynical towards women and yet is beloved by a fanclub of girls, ironic. Maybe if Micchi could just politely give notice of her arrival towards each situation? Kind of like, “Hey all passing through here, PARDON ME!” Well… that wouldn’t be fun 🙂 … just don’t forget to check that fuel gauge from time to time so as to not run out at an odd moment.

CPS_3What everyone does not know is that all this speeding around is for a special reason. Micchi is on a mission… a very personal mission. And what of this mission? What would make a girl steal a spaceship and go through the cosmos like a bat out of hell? Why love of course! Micchi is on a mission to find her truest love, her betrothed, the boy who she keeps a picture of in her locket Hiro-chan who was abducted 13 years ago. Wait a second, 13 years ago… 17-13=4… Hiro was kidnapped at four year old? Micchi you are without question a loyal one, but falling in love and betrothing to someone at four years old? Only in anime. At the heart of a fun space adventure is nothing more than a pure love story. Some might see this as cheesy, but it exudes… cute. Case in point if you view the Pink Shock ship from the front it looks like the face of a teddy bear as an example.

By the end Micchi’s reputation comes full circle as all those that she once annoyed soon turn face to realize that she is doing all this for a just cause; in the name of love. This includes a fan club with membership dues and everything! Psst… I’m even a member because after all Micchi is a good kid at heart. That and she is designed by one of my favorite character designers Toshihiro Hirano (Megazone 23 (part 1) and Dangaioh) and Micchi definitely has that classic look of his character designs.

Cosmos Pink Shock is space adventure, a parody, not to be taken seriously and is due for a better quality transfer for my collection. Group this with a couple episodes from Space Adventure CobraDirty Pair: Project Eden and Maris the Chojo and you have a fun lineup of 1980s space comedy for a night in. “Now I’ll never dance with another, Oh, when I saw her standing there.”

#47 : Hyper Combat Unit Dangaioh

Fast fact… the opening sequence to the first episode of Dangaioh is awesome. WHOA talk about a whole lot of fun crammed into about three and a half minutes. This may be my favorite anime of what I call popcorn entertainment… sit down and have a blast with no strings attached and to be honest, no real sense of depth beyond what you see is what you get. Dangaioh takes what was fun about super robot mecha from the 1970s and early 1980s and injects it with a dose of higher octane fuel and sprinking in a little esper super hero as the topping on the cake. Be ready to “Cross Fight” because I want to talk about Hyper Combat Unit Dangaioh.

Dangaioh_1It’s time to separate from the uber serious space opera and so-called real robot genere of mecha and return to something more fundamental and basic. I view Dangaioh the same way as I view punk rock in that regard. And while pomp and circumstance of “big stadium acts” or “progressive rock” like titles of say Mobile Suit Gundam, Macross, or Ideon are very much beloved by me, I also find a relief in something simpler, harder and faster. Enter Dangaioh into the mix and I go… “Yeah lets ROCK!” But keep it simple and fun without over bloating it… like say contemporary action films of Hollywood.

Dangaioh_2In the process of the intro we meet our team of heroes who will pilot the Dangaioh machine. We begin with sensitive and level headed Mia Alice, crybaby and cheerleader Lamba Nom, hot headed Pai Thunder and Roll Kran, who is basically the useless guy. Wait a minute… three girls and one dude? That may be more common today, but for the 1980s that was something new. Usually it was the reverse with only one girl in a group of boys. Needless to say these four have been enhanced with esper qualities of various difference and their main purpose is to be sold to the “Banker” a pirate named, Garimoth, much to the chagrin of the jealous Gil Berg (who eventually sells out because why not, he wants to be the king of the group after all). Needless to say our four  heroes realize they are individuals and go against this predetermined destiny. Freewill wins!

Dangaioh_3And the fun starts from there. And over a period of three episodes we enter a “bad guy of the week” type of format. Again reminiscent of early days of mecha, Go Nagai would be proud to see the pendulum swing back towards a more simple approach to mecha. But, that is not to say it is completely elementary. The story at time digs deep into character psychology and in many cases backstory since our heroes are trying to rediscover who they really are. The artwork is awesome as well. As a fan of Toshiro Hirano’s style, it oozes with his certain touch of character design as well as overall direction. Plus, this has great mecha designs and ideas from Koichi Ohata. Nice to see that man’s skills as an artist than say a director, M.D. Geist anyone?

Dangaioh_4For those of us in the U.S., Dangaioh along with Gunbuster would be the first Japanese animation released subtitled on that old glorious format of VHS. Thank you U.S. Renditions for making this happen and it is sad you are not around today still releasing anime. These three tapes are collectors items for sure for some of us, including myself, but could you imagine purchasing one episode for about $30. And on VHS to boot, not say Blu-Ray or some other high definition source. How times and the market have changed.

Could it have been more than just only the three episodes? True there was that Great Dangaioh TV series, but nothing for the original. And that is fine, because why keep milking a story to death? Seriously, sometimes a great band may release an album or two and then move on to other personal projects. Dangaioh is very much the same. Rock on forever Dangaioh as we rise our lighters to the air for you. I will love ya till the end of time.

#1 : Megazone 23 (part 1)

For an updated perspective on Megazone 23 (part 1), click here.

M23_1Megazone 23 could be my favorite one off OVA of all time. True there are two other parts, well three since part three is a two-parter. Megazone 23, the first one, the original, is in my mind enough of a self contained story in and of itself. After all “there can be only one!” It is a quintessential time capsule of the era (1985). Plus, to me, the open ended ending is priceless. If ever there was a production that had everything, and I mean pretty close to everything I look for in an anime, this is one of a select few I draw from my collection without a second glance.

M23_2Megazone 23 is far from the first anime I was exposed to, but I can say for sure it was the first that solidified me as an otaku. Before Megazone 23 I had a good working knowledge of well known titles at the time and that I was aware of: Robotech, Gundam Wing, Akira, Ghost in the Shell, Record of Lodoss War… you get the picture. Mostly well known popular stuff, quasi-casual may be a better term. I needed to locate more niche material. So I landed on Megazone 23 and Area 88, not a bad combination if I say so.

M23_3Begun as a so called follow-up to a show most Robotech fans should be familiar with, Genesis Climber Mospeada, Megazone 23 had an interesting start. I often consider this show to be the true sequel to Macross (another nod to Robotech), if not in name, as it shares a majority of it’s key staff including director Noboru Ishiguro and character designers Toshihiro/Toshiki Hirano and Haruhiko Mikimoto (three men I have the highest of respect for). I won’t get into the historic details too much, but the production started off as a TV series with various working titles until the main sponsor pulled the plug. No money, big problem, what to do? Release it direct to video since that is a growing market and thankfully, that is what happened. Who knows how much of the plot was cut to fit it into an approximate 80 minute running time? But in the end who cares, it worked.

As for the story we have a young man (Shogo) who loves motorcycles, living in the world on his own who meets a girl (Yui) and then ends up meeting the mecha (Garland) and then a nemesis (B.D.) and then a 1980s equivalent to Hatsune Miku (Eve, Kumi Miyasato’s songs are great). Then all hell breaks loose as things begin to unravel much like a peeling onion. I often think of Megazone 23 as the ultimate growing up story where everything you have learned about life and reality is ripped from right under your feet.

M23_4Being the fact that this production was released direct to video, it gave those who grew up with mecha as their preferred genre an even more “realistic” grown up story following the growing sophistication of epics like Gundam, Macross and Votoms. Of course the growing popularity of the fighting genre (Fist of the North Star, Dragon Ball and Saint Seiya) signaled an end to the television dominance of mecha. Zeta Gundam, also a 1985 release, is in my mind the capstone to an era in television where mecha grew in sophistication and serious subject matter that did not come back again until possibly Evangelion. Many of those who grew up in the 70s/early 80s now needed a new avenue to find material and in many cases material to match their growing maturity. Megazone 23 was in the perfect place at the perfect time.

And as for release in North America, there would be three attempts. First as part of Robotech: the Movie, which did not last long (even Carl Macek disowned it). Then came Streamline Pictures (Carl’s official release and a solid one) and finally ADV (the dub is totally rad man, hear it to believe it, but it is also a good effort). Both the Streamline and ADV release saw DVD releases, but are out of print.

Also is in some ways Megazone 23 can be considered an early cyber-punk release. Of course American cinema like Blade Runner and Streets of Fire were the bigger influences, but from Megazone 23 we would grow into the likes of Bubblegum Crisis, Akira and the early Masamune Shirow adaptations (Black Magic M-66Appleseed, Dominion Tank Police) later in the decade. Speaking of Streets of Fire, released in 1984, the cast see it in the cinema during the story, talk about paying homage.

If there is one thing that bothers me about Megazone 23, it is how much another “Hollywood” property gets a lot of the credit for the concept of living in a manufactured society run by a computer, even though Megazone 23 told the story first, sort of. Director Noburo Ishiguro has mentioned how the concept is very similar to a couple of Robert Heinlein’s short stories, so Megazone 23 may not have been the first either. All told The Matrix may have sold the idea in a large scale both culturally and financially, but Megazone 23 will always be my tale for a controlled manufactured society.