“Whatever happened to my rock n’ roll?” … Now the title says so and this plot says so, but this certainly don’t look like, or feel exactly like the Megazone 23 I remember? After the runaway success of the 1985 original in terms of sales, ¥1.7 billion ($21.3 million) from 216,000 copies sold in Japan, it became a no brainer that a sequel would be a viable option for 1986. If you thought the exploits of Shogo Yahagi and the Proto Garland as well as the songs of Eve Tokimatsuri were complete… think again. While this could been an attempt at a cash grab, the final product says otherwise. Megazone 23 Part II: Please Give Me Your Secret may be a sequel, but it has a message and heart at it’s core.
Shaken up I was initially with this sequel compared to the original OVA in terms of presentation and even the story. Gone are the familiar character designs of Toshihiro Hirano with that slick fashion magazine look and enter a more punk esthetic mixed with the detail of Yasuomi Umetsu’s handy work. Familiar faces like Shogo, Yui and B.D. have all changed, becoming unrecognizable, but Eve still retains her style with slight updates from the original design by Haruhiko Mikimoto. For a while I played the polarity fence of favoring the first part over this second part. Over time I have come to enjoy both installments, recognizing them as great anime titles on their own, but I will always have a deep place in my heart for Megazone 23 (Part 1). Now on with the show…
Months have passed in Tokyo since we last left Shogo Yahagi’s ‘final’ encounter with B.D. Shogo is on the run and has aligned himself with a bike gang of street punks known as the Trash. The war in space is still on with Megazone 23 going against a strange enemy that uses tentacle like weapons that drill through anything, including human flesh (not for the faint of heart). All the while to the general public it is business as usual, though there is some war that is still talked about on the news; bliss in ignorance. B.D. is still trying to crack the main computer controlling Megazone 23 and the EVE program from that mainframe continues to call out with, “Operator 7G please respond!” Operator 7G of course is Shogo and he continues finding Eve on various media streams calling out to him. The time has come to answer this call, but first… Shogo has to get the Proto Garland back! And this is only the beginning of this story.
Megazone 23 Part II has the familiar mecha action from the first installment, but with a new director Ichiro Itano. Itano was known primarily for his animation kills with action sequences that have lots of firepower and intricate motion. This is on full display during the heat of action. Yet this is so much more than an all out action fest. The moments of character interaction particularly with Shogo and his friends are where we get the real message of Megazone 23 Part II. A message of anti-authority distrust and attitude towards corrupt adults only bent on power and narcissism are of no concern to Shogo and the Trash. Though they may be street punks, they do have a sense of honor and respect for the simple pleasures of life and friendship. So ‘stick it to the man’… literally. … And as a side bonus, we even get another love scene for those of you who like hot romance… very steamy!
I still feel that the original version stands on it’s own as a total package even with an ending that was open ended, yet satisfyingly complete. I feel this second installment gives an alternate future of what could have happened to Shogo, but maybe not the definitive. The beauty of Megazone 23 Part II is the fact that we do get a silver lining at the end. After all the insanity, the violence and the hardship, we get a breathe of fresh air, some peace. Much like life when coming out of hardship, the moment you take a look at what’s in front of you and smile in content you realize it was all worth it. Megazone 23 Part II, in the end you are worth it… no grudges anymore.
… Hey! Side note… did you spot the references to the Thundercats and Silverhawks?