#160 : Mobile Police Patlabor (OVA series)

PatOVA_1PATLABOR! Veni Vidi Vici… and then… retirement. Yes there have been reboots of more recent for Patlabor, but in essence like Space Battleship Yamato, or even the Beatles… well maybe the Stone Roses as we are talking the late 1980s here, Patlabor would have it’s time in the sun with the original ‘band line-up‘ in tact for only a minute period of time. A manga, TV series, two films (I am not going to count WXIII as a third) and a follow-up OVA would be born from a little seven episode OVA created by a partnership in 1988. What happens when super talented folks in the anime industry unite for a project? They make a classic. … now then, can we get the old band back together?

patova_2One of the greatest mecha shows that is also a comedy, a drama, a showcase for parody and a cop show all rolled into one nice neat seven episode package. Very tidy and an example of bringing together talented minds to make something original and special. The main creative group behind Patlabor, known as Headgear, consisted of manga artist Masami Yuki, mechanical designer Yutaka Izubuchi, writer Kazunori Itō, character designer Akemi Takada and director Mamoru Oshii. I leave it to you to look up their resumes. The direct to video OVA had proven itself as an affective medium to distribute anime for almost half a decade and the diversity of projects showcased that this was a free for all medium. When Patlabor was released in 1988, it was positioned at a good place and time. Independent and smaller focused projects were abundant and ranged from well done productions to experimental eccentricities to the laughably bad. Yet as fans we love them all! 1988 would kick up the notch with several releases that elevated the OVA into a format that became a viable art form including Patlabor, Gunbuster and the behemoth Legend of the Galactic Heroes.

PatOVA_3Patlabor as a mecha show speaks to those who were fans of giant robot animation as children and still are even as adults… myself included. Watch the opening credits and feel all that enthusiasm from both past and present collide… “nothing’s impossible.” The aspect of going to work and fulfilling a role in society is something many of us understand well and is a main contributor to the storyline of Patlabor. The cast of Special Vehicles Section 2 are not super heroes, nor space pilots, they are your average everyday police officers… who pilot, or work with mechs while solving a case. The whole concept of mecha in Patlabor is perhaps the most extreme portrayal of giant robots as standard everyday equipment. a real “Real Robot”… no pun intended. Yet the mascot like patrol labors, the Ingrams, are not the be all end all of this show.

PatOVA_4The true stars are the cast and what a mixed bag indeed: an aloof, but genius captain; an enthusiastic tomboy who names her Ingram after her dog; a cynical rich kid; a gun crazed lunatic; a nerdy husband, a gentile giant and an American transfer round out the crew of SV2. The dynamics between each personality is what fuels Patlabor. The episodes are a mixed bag of ideas, some of which come out of left field. You get your introductory episode, a bomb defusing episode, a Godzilla inspired episode, a summer camp murder mystery episode and even a two parter that vaguely reminds me of a prototype for the future film Patlabor 2: The Movie. References galore pop up time and again, but in clever and funny ways that makes the comedy of Patlabor pure gold. One example that left me laughing… “What do you think your piloting? Great Mazinger? Dangaioh?”

Who would have thought that this little project would grow into a massive success? And the beauty of it all is that as Patlabor grew it seemed to have gotten better… perhaps because we get hungry for more adventure of the SV2. Traditional mecha anime, piloted robots, by this time had waned in popularity on TV in terms of younger fans except for a few exceptions. All of us seasoned fans, perhaps a little bent on nostalgia, welcomed the initial Patlabor OVA that filled a need to those of us who may have grown and taken on additional roles into society, but are at heart are still enthusiastic fans of animation. We all may have jobs now, even our heroes, but were still at the root of it all the same. Now, time to go to work!

#156 : Godmars

GM_1GOD… MARS! ROKUSHIN GATTAI! I get chills every time I hear that when our hero Takeru Myojin prepares to bring together the six robots that make up the ultra cool Godmars mech. Released in 1981 during the space opera and mecha high times in the anime world, Godmars is a fine mix of the two. It’s far from a perfect mech show, or anime in general. So many anime fall into this pit trap, yet we still attach to them anyway because we found some redeeming qualities that end up resonating with us. Now strap in and get ready for one of my favorite super robot tales from way back when. This is Rokushin Gattai Godmars, often shortened to Godmars.

Godmars holds a special place in my heart in that this was the first super robot show I tackled to completion beyond the ‘Voltron’ universe (be it GoLion, Diarugger, or Voltron itself). The time had come to grow up and move beyond the usual pastures and venture forth into the lands where alternate antiquated robot shows lived. Pictures and articles at first fulfilled speculation, next came the process of tracking down media. Godmars would present itself via a VHS tape of the 1982 compilation movie. Soon the film and the entire TV show became available on the fansub circuit and became the avenue that I digested the missing parts of the Godmars storylines. … Now disc based media exists as well, an eventual purchase on the horizon… maybe?

GM_2Loosely based on an original manga (Mars) by the legendary Mitsuteru Yokoyama, Godmars turned into an epic space drama; a huge departure from it’s more Babel II-like roots. Takeru Myojin, our protagonist, is a 17 year old member of the Cosmo Crasher squad, a group dedicated to Earth’s protection during humanity’s age of heavy space exploration. This all takes places in the far off future of 1999, which for 1981 made sense, but nowadays seems a little… dated? It is 2019 when I am writing this entry and where is all the cool space travel and super hi-end technology? Back to what 1999 could have been… it seems that the Earth has encountered a race of aliens, hostile of course… why not friendly ones? An emperor named Zul, along with his Gishin empire, are determined to conquest the universe and Earth is the next stop.

GM_3It turns out Takeru is not an Earthling and is in fact originally from Gishin. He was found as a baby by his adopted father and raised on Earth… hmm… sounds like Superman. Takeru learns his true identity is Mars and that he also has ESP abilities. So he is an esper?… yet another late 70s/early 80s trope. That and he soon learns he has a guardian robot which he can pilot as well, Gaia. OK then, I wonder if he has any surviving family on Gishin? Turns out he has a twin brother, Marg. Wow, talk about a lot of elements for a run of the mill mecha series! Plus let’s not forget the big bot of Godmars as well. Takeru while piloting Gaia combines with five other robots to create this nicely designed piece of engineering. The only thing that is missing here is a romantic element… and Godmars has that as well, via the conflicted character of Rosee (pronounced Ro-zay). Lots and lots of ingredients in this stew of a series… and this is only the first of three story arcs.

GM_4It is Takeru Myojin for me that makes Godmars special. He is not the usual mecha/shonen archetypal character. Neither the funny goof ball, nor the hotshot masculine tough guy, or even the bratty complainer, Takeru is at the other end of the spectrum being more sensitive and gentle. A nice change of pace and a great way to show masculinity can have a tender side. On the other side of the fence, my only real issue with the show was that the romantic elements and sparks between Takeru and Rosee are never really flushed out. and even though this is a shonen action show, I really wanted to see at least one kiss between these two… just one! Not the end of the world, but I am a sucker for anime couples… maybe there is some fan fiction somewhere?

While it was not a gateway drug, Godmars became for me a crucial next step into my journeys into classic mecha anime. The heavy melodrama and space opera were key elements I needed at that time of my fandom as this was just the answer to my many questions needing a solution. The only thing is that from one would come many more series to watch, yet I never forgot what Godmars showed me in the beginning and I still enjoy a watch from time to time.

#25h : Robot Carnival : Strange Tales of Meiji Machine Culture: Westerner’s Invasion

This is one of nine entries that take an in depth look into each of the segments of the 1987 anime compilation Robot Carnival. For the original entry, click here.

RCh_1Now this is what I call a proper parody of the classic super robot genre with the stock and trade five member sentai team. Hiroyuki Kitakubo’s Strange Tales of Meiji Machine Culture: The Foreigner’s Invasion (also known as A Tale of Two Robots) could have been an episode for a full TV series, yet this is another specifically created segment for Robot Carnival. And forget about high technology, space, laser beams, or mythical magic as this is the early Meiji era, or the later quarter of the 19th century, so we are limited to coal, archaic electrical power, levers and pulleys and cannons (or fireworks!). Plus, a heavy dose of slapstick humor. And while several productions of Robot Carnival have a humorous bend to the story, Strange Tales of Meiji Machine Culture is straight up pure comedy gold.

RCh_2Ring the bells loud and clear as there is a strange machine arising inside a busy town. Commanded by a loose lipped wild eyed foreigner, this robot begins its invasion in earnest. Now who in their right mind could stop this behemoth? Enter five brave (and perhaps crazy?) youths who built a similar machine for an upcoming town festival. Although their robotic machine was not made for combat in any way, they give it all they can, fighting the good fight for both the pride of their hometown and all of Japan. Stuck in the middle are the rest of the town folk who watch in both awe and a little frustration as the town gets its fair share of damage. As the old saying goes… in order to make an omelette, you have to break a couple eggs.

Robot Carnival entry index:

  1. Opening
  2. Franken’s Gears
  3. Deprive
  4. Presence
  5. Starlight Angel
  6. Cloud
  7. Strange Tales of Meiji Machine Culture: Westerner’s Invasion
  8. Chicken Man and Red Neck
  9. Ending

#144 : Bubblegum Crisis

BGC_1The year of 2032… Mega Tokyo… hey what happened to regular Tokyo?… all hell has broken loose with these so called Boomers trashing the place. These androids are even too much for the illustrious AD Police, even with all their firepower and sophisticated technology. I demand to see how much of the tax revenue is being spent for this organization. We must therefore have a need for a third party to aid in this scenario. Welcome to the ’Hurricane’ world of the Knight Sabers. A world where a quartet of armored young women are the best answer for peace and justice. A world known simply as Bubblegum Crisis.

So Bubblegum Crisis… it’s like Blade Runner with both the action intensity and sexiness turned way up high. Plus, get extra hairspray as this is the 80s; tease that hair kidos! I guess if one is to make their own anime homage to a Blade Runner-like universe, one must do it very LOUD! Make is sexy! Drop all that film noir moodiness and introspection and let the action tell the story. And for good measure why not add in a little bit of The Terminator, Batman and Streets of Fire for good measure. Plus why not also spice things up with a little sentai squad action, wearable mechanical armor and good looking characters via Kenichi Sonoda. Hmm, explosions and attractive people with a dash of cyberpunk for good measure, now I see why this OVA gained some notoriety. For a time Bubblegum Crisis defined what anime was for many fans, but as we all know, anime is so much more than just well animated hi-octane action stories.

BGC_2OK just who are these Knight Sabers exactly? A lingerie store owner, a motorcycle obsessed rock singer, an aerobics instructor and a junior member of the AD Police make up our heroic quartet. Interesting… just shows you don’t really know people that well outside the office. While their day jobs are quite ordinary, the Knight Sabers crime fighting skills are anything but. With the aid of skin tight wearable armor that aids in performance, these girls can kick some serious butt. Seriously! Kind of like Saint Seiya with super high end technology that has a more fetish like approach that could rival the robot designs from say The Humanoid? With high heels too! Gatchaman may have thigh high boots, but the Knight Sabers have stilettos. And it is these spike heeled suits that do the best damage against the Genom Corporation’s never ending renegade Boomer population. The AD Police try their best, but they often have a better role as spectators. The fighting style that the Knight Sabers employs reminds me a lot of Casshan… come to think of it he had a streamlined body suit too. Holy cow, where are all these references to other anime coming from?

BGC_3Bubblegum Crisis is perhaps the biggest creation of the studio AIC. Built on the bedrock of Megazone 23 and two other Sonoda designed entries, Wannabies and Gall Force, Bubblegum Crisis is AIC at it’s height. Perhaps these three previous entries led the way like stepping stones towards Bubblegum Crisis? Who can say, but everything was right and in place to bring the Knight Sabers to the OVA market, which by 1987 was really in high gear. Bubblegum Crisis is in many ways an original creation that is an homage to so many pop culture references. Fans of sci-fi and anime making their own anime their way.

BGC_4I know Bubblegum Crisis is beloved by many established fans and everyday is introduced to new ones via whatever method you choose to watch. I will say I like it, but I don’t get all the hype. Maybe because this was one of the best options back in the day as it was easy to come by and it spoke towards certain demographics. I will admit it’s a classic, animated very well (almost seems like each episode is a mini movie; late 80s OVA quality!) and a nice example of cyberpunk as a genre. As a piece of action entertainment Bubblegum Crisis is stellar, but for me at least it starts to wear down particularly in the later episodes. Still, it is fun and has a rockin’ soundtrack, can’t complain about that!

#142 : Metal Skin Panic MADOX-01

M01_1If one is a fan of mecha, machinery, or action with the inclusion of a machine of some sort, then Metal Skin Panic MADOX-01 would be considered as close to porn for fans. Watch the opening scene with all the mechanics and electronics… it’s total mecha hentai, second to perhaps the credits of Patlabor 2. Only a mechanical designer would have created something like this OVA and in the case of MADOX-01 that is the truth. The name of Shinji Aramaki is all over the place… director, story creation and mechanical designer. I bet he was the caterer too? … Funny thing about MADOX-01, it reminds me of another OVA, I wonder what it could be? Though it’s not exactly the same it does remind me of… umm? Hmm? Let me think on this one…

M01_2The year, 1987. The place, Japan. The man,  Shinji Aramaki. The rise of the OVA format gave opportunities for many younger and/or junior rank members of the anime industry to take on the big role of directing a project. Names like Ichiro Itano, Koichi Ohata and Toshihiro Hirano went from special effects artists, mechanical designers, or character designers and moved into the realm of the director’s chair. Aramaki’s portfolio was filled with many mechanical designs ranging from anime including: Genesis Climber Mospeada, Megazone 23 (wait a minute!… oh never mind) and Bubblegum Crisis and western based shows like Pole Position, M.A.S.K. and even the original Transformers. Quite a nice lineup there so yes, he can draw machines very well… very well, but what about directing? I suppose its true to stick with your strengths and that is what Aramaki did with MADOX-01. A mechanical designer directing an anime all about mecha… what a surprise.

M01_3The Japanese government has a new fancy weapon, wearable armor in fact. Codenamed the MADOX-01 it showcases quite the firepower and agility. It’s pilot even defeats an old stalwart in more traditional equipment, much to his chagrin. Yeah old man, you lost to a girl! I always thought women were better mecha pilots anyway! 🙂 Later the machine needs to be transported to a new location and somehow becomes lost after an accident (shakes head). Can’t the government afford a decent security transport? Almost like in Black Magic M-66… keep track of your toys kids! Then this fancy device ends up in the hands of some nerdy engineering student who seems to understand how it works (hello Amuro Ray?) and then becomes connected with it literally. Now Mr. Smarty Student has to evade the feds, including that angry guy from before who wants revenge so bad for being beaten before (chuckles). Again a little like Megazone 23 with Shogo with the Garland and being chased by the military and gaining a rival with B.D. …

M01_4… Ah ha, it was Megazone 23 after all? Though I am stretching it a little, there are similarities if you take both OVAs from a certain point of view. Both stories want our protagonists to get back to their respective girlfriends at the end, but they have a minor issue of being wanted, as well as chased, from a larger authority. MADOX-01 is a far simpler story and is more based around the action than the unfolding mystery and drama of Megazone 23 (first installment to be specific). MADOX-01 is fun and has some unique character designs as well , but it is really a one and done sort of viewing. If you love mecha and action you will more than likely rewatch, while if you are more into shojo, or romance, I doubt you would consider it in the first place. I would highly recommend Megazone 23 in either case, just because it is a personal favorite and a far more superior production (my opinion). Either way they are both products of action powerhouse studio AIC!

By the way, in case you are interested in what came of Aramaki-san he continued on as a director years later. Remember the CGI movies of Appleseed and Space Pirate Captain Harlock? He was behind the chair on those films and they really left me flat… I couldn’t do fifteen minutes of either one. MADOX-01 is thankfully watchable, short and old style cel drawn too… mmm, I love the smell of analog in the morning.

#81b : Space Warrior Baldios

For my original entry for Space Warrior Baldios, click here.

Sometimes you have to recover your tracks in order to move forward. In terms of classic anime and in particular, Space Warrior Baldios, I have a little more to say…

When I wrote the original entry for Space Warrior Baldios the only materials I had available were the first five episodes of the TV series, via fansub, and the film made from complied material with some revisioning. Then… I come to find out that the TV series would be released here in North America. Now I have an option to see Space Warrior Baldios in it’s entirety. I truly envy those of you who grew up in Europe during my youth, lets say approximately 1984 – 1990 as Baldios was available.

But one thing I have learned, never, but never ever be envious period. If you want something, be it an experience, a product, a relationship, whatever, give it space and focus. In time that something will happen, but don’t get too attached as that will sabotage your journey along the way. Persevering towards something eventually creates the greater payoff. Law of attraction? Wait a minute, this is a posting for my update on Space Warrior Baldios! Very true, let’s talk anime.

baltv_1The class of 1980 for TV mecha entries number about a handful, but I have seen two thus far to this writing. Last time I commented how Space Warrior Baldios and Space Runaway Ideon represented two of the most austere space opera robot shows to grace the small screens. I still agree with this, but after watching Baldios to completion I have to give an edge to Ideon. Baldios has it’s darker moments and elements and has a great twister of an ending, but Ideon went even deeper and I have to bow in respect as I love the dark (classic Yoshiyuki Tomino). But… but, I still I enjoyed Baldios. Ideon may be the more revolutionary show, but Baldios is for me, the evolutionary candidate.

baltv_2Ideon can be likened to the original Mobile Suit Gundam, or Zambot 3 as all three are attributed to Yoshiyuki Tomino. He has a well known style in his classic shows and he made mecha anime into a slowburn auteur exercise. Baldios on the other hand feels like the next step from the overall trend in mecha anime that was growing at the seams in the 1970s. It felt and partially looked like a show from about 1976/1977, but was created in 1980 (which honestly is not that far off). There is an element of innocence and fun that abounds in Baldios. Even the stock sequence for forming the three part Baldios robot harkens more to a 70s combination, GATTAI! Still Baldios has its moments of heaviness and drama as stated before, but the majority in terms of the overall plot of the TV series occurred more so in the beginning and ending of the episode run. Take Cowboy Bebop as a similar example.

baltv_3The in between episodes of Baldios showcase many of the minor plot elements of the characters such as reunions, unrequited loves, power struggles, trust issues and xenophobia as examples. Yet this TV series is sadly incomplete and truncated and in order to have the full story, you must watch the movie as well. Even with cancellation and necessity the one thing I can give respect to Baldios is the fact that the entirety of the story was eventually completed albeit in two forms of media. As classic mecha titles were my initial entry in anime, I am delighted to finally have the complete tale of Baldios under my belt. I shall wear Baldios like a medal with pride! Thank you time for teaching me to patiently wait all of these years to reap the greater reward.

#1b : Megazone 23 (part 1)

For my original entry for Megazone 23 (part 1), click here.

Sometimes you have to recover your tracks in order to move forward. In terms of classic anime and in particular, the first part of Megazone 23, I have a little more to say…

m231_1This is like going all the way back to the beginning. Starting from scratch, the second time around. If you have been through this site before, I hope you have dug down enough to find the very first entry, Megazone 23 (part 1). If you are new here, then you found a great starting point. I have had for some time thought about revisiting this awesome OVA from 1985, but I like to keep only one entry per show, movie, or OVA. Know you know what this means… time to change some rules!

m231_2Have I changed my opinions much on this first Megazone 23 entry from last time. Not really. I still love it, I still hold it highly in my anime watching experience and it is an all in one package for what did get me into anime in the first place and what mostly keeps me digging up more classics. It has that certain something, perhaps its just love and devotion, I can’t say for sure. And if I could put the feeling into words, I would more than likely miss the point. The character designs from Toshihiro Hirano and Haruhiko Mikimoto may be the closest thing to words to express my feelings for Megazone 23. Such a good looking cast from two of my favorite artists.

m231_3Now, have you seen The Matrix? Do you make references, or hear them often from others, regarding society and the The Matrix? Now watch Megazone 23 and tell me if you can spot the similarities? Megazone 23 came out a good decade and change before The Matrix and in my opinion totally surpasses the live action trilogy. We have the story about a hero who finds that reality is in control of a computer program and basically reality is someone else’s fantasy and creation. And our hero finds out he is only a mere pawn in the big game and decides to rebel. Except in Megazone 23 you also have motorcycle styled mecha, a lone wolf antihero, brighter colors, a refreshing soundtrack, Flashdance styled dancing (with leg warmers) and it’s Japanese in origin. “Yeah Doc, all the best stuff is made in Japan.”  (Back to the Future strikes again) The next time someone mentions The Matrix just remember to recommend Megazone 23, or even better… shout out BAHAMUT 6!

Still I regard Megazone 23 the spiritual successor to my beloved Macross. I said it last time and I will say it again, Megazone 23 may not be Macross in name or story, but the main members who created both productions left a certain patina. Kind of like a band releasing two awesome albums in succession. I mentioned Hirano and Mikimoto earlier and there are other key figures, but the biggest was director Noboru Ishiguro. Such a professional, a gentleman and a renaissance man all rolled into one. Hayao Miyazaki, Yoshiyuki Tomino, Tomoharu Katsumata, Osamu Dezaki, Rintaro, Isao Takahata are all great directors and I love them dearly, but Ishiguro-sensei, if it was not for your work I may never have fallen in love with anime. Arigatou gozaimasu.

Bar none this is a title I still watch on a consistent basis. Repeatability is a major factor to anything great in media as there is always something new and still yet familiar to emjoy. The only question remains, ADV dub, Streamline dub, or the original Japanese track. All three have equal merit in their own way. Or, I can be adventurous and watch Robotech: The Movie. Wikipedia or Google that one if that is a title that does not ring a bell.

… and don’t forget you see a cameo of Lupin and Gigen (Lupin III) as… cops… ironic!